Controls, accounts, private rooms, and the questions players actually ask
On a computer: move with W A S D or the arrow keys. Hold the mouse button or Space to pull metal balls into orbit around you. Release to blast them in the direction you're aiming — aim with your mouse. Press Esc or the pause button for the menu.
On mobile or tablet: twin-stick controls. Drag anywhere on the left half of the screen to move. Touch the right half to start pulling balls in, drag to aim, and release to fire in that direction. There are no on-screen buttons to hunt for — both sticks appear wherever you touch.
Key bindings follow your physical keyboard layout, so AZERTY keyboards use ZQSD in the same physical positions without changing anything.
Yes, completely. There are no purchases of any kind — no premium currency, no paid cosmetics, no way to spend real money on anything in the game. Every cosmetic in the shop is earned by playing.
No. It runs in your browser. There's also an Android app if you prefer that, but the browser version is the full game, not a demo.
Not to play. You can jump straight into matches as a guest, and your progress saves locally in your browser between sessions.
A free account is only needed for two things: buying cosmetics from the shop and changing your display name. Creating one also syncs your progress to the server, so it follows you between devices and survives clearing your browser data.
This is the most common question, and it isn't a bug — it's the core mechanic.
Your shots don't travel in parallel lines. A volley starts wide, converges to a tight line at a specific distance, then fans back out. For a full eight-ball cluster that convergence point is around 400 pixels away. Standing point-blank means you're firing through the widest part of your own spread, so most balls sail past on either side.
Back off a little and the same cluster does dramatically more damage. The strategy guide covers this in detail, including how the convergence distance changes with cluster size.
No, and this trips up a lot of players. A bigger cluster means more total damage, but it also widens your spread, pulls your convergence range closer in, and makes you a visually larger, easier-to-track target. It's a genuine trade-off, not a straight upgrade.
Yes — create a private room and set the bot count to whatever you like. Public matches also fill empty slots with bots automatically, so you're never waiting for a lobby to fill.
Press CREATE on the main menu to host a room. You choose the arena, the game mode, the maximum number of players (2 to 8), and how many bots fill the remaining slots — including zero for a purely human game. You'll get a six-character room code to share; anyone who enters it joins your room.
Private rooms don't appear in the public room browser, so the code is the only way in.
No. Progression is awarded in public matches only. Because a private room lets you control the opponents entirely — including having none — awarding progression there would make the numbers meaningless. Private rooms are for playing with people you know.
Yes. At the end of a private match, PLAY AGAIN restarts the same room with the same people rather than sending everyone back into public matchmaking.
Yes — the room browser has a WATCH option on public rooms. Spectating gives you a stripped-down view with the match timer and a live scoreboard, and you can click any player (or use the arrows) to follow them. Private rooms can't be spectated.
Levels unlock arenas, not modes. All three game modes are playable from level 1. Arenas unlock at levels 2, 4, 6 and 8 — see the progression guide.
Matches are server-authoritative, so your connection quality matters. Your ping is shown in the in-game HUD. A wired connection or a stronger Wi-Fi signal usually helps more than anything client-side. If you're on a background tab, browsers deliberately throttle animation — bring the game to the foreground.
Yes. The game is landscape-oriented on mobile and uses the twin-stick touch controls described above. There's also a native Android app.
Please say so — this is a one-person project and feedback genuinely shapes what gets fixed. Email zapyard123@gmail.com. Details help enormously: which arena, which mode, and what you were doing when it happened.
From the account panel in-game, or via the account deletion page. Deletion is permanent and removes your synced progress.
The privacy policy covers this in full. In short: guests are stored entirely in your own browser. Accounts store an email address and a hashed password, plus your game progress so it can sync between devices.
No. There's no chat of any kind in Magnet Blast, which also means there's no way for players to send each other anything inappropriate.
The strategy guide covers the mechanics in depth, and the arena, game mode and power-up guides go deeper on each system. For anything not answered here, email zapyard123@gmail.com.
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